Hands-on with Sony’s DualSense Edge, $200 PS5 gamepad
How can you build a better console than the best gamepad that’s come out in years? Sony’s strategy with the DualSense Edge — which arrived January 26th for $199.99 — was familiar. Rather than alter the feel of the buttons or where they are located, Sony’s designers took a completely additive approach, making a highly configurable version of their original PS5 controller. more While you feel practically identical.
The Edge is the same size and shape and has the same buttons and joysticks as far as my fingers can tell. Only now, you get two types of back paddles, adjustable hair triggers, interchangeable stick caps (including classic PlayStation domes), the ability to remap nearly every button on the controller and adjust joystick sensitivity curves, and new dedicated function keys for the Switch. Quick Profiles, and – get this – quick swap stick units without tools so you can replace your broken joystick in 30 seconds.
I spent two hours at PlayStation US headquarters trying all of the above, and unless there are hidden flaws or the battery runs out mid-session, I’m pretty sure this will be the best PS5 controller $200 can buy.
Let’s go through the features one by one. I’ll tell you what I liked – and where I still want more.
In case you missed my February 2021 story, I’ll catch you up: Each Sony DualSense controller is covered in 40,000 PlayStation mini tokens. It’s what it feels like when you’re holding a PS5 gamepad, and here, it feels better because the ones under your fingertips are made to be a little tougher. The triggers are now dotted with PlayStation icons for additional purchase, the touchpad is also dotted with them, and like competitors at this price level – the inner grips are made of rubber instead of plastic.
I don’t think the DualSense Edge actually does look Better than the original because I prefer the original’s white buttons, and I’m not a fan of the new, shiny, fingerprint-magnetic pad on top of the analog sticks. But right away Feel Better, it means a lot to me.
Kudos to Vjeran for capturing the icons in these photos – I certainly wouldn’t have been able to do them justice on my own.
Whether you love or hate the DualSense buttons and joystick, you should know that they are largely unchanged mechanically. I brought the PS5 launch controller from home and Sony provided another, and the only noticeable difference I felt with the DualSense Edge was that the sound of pressing a button was slightly muffled. Maybe it’s more accurate, but I couldn’t spot it in my demos.
But what amazes me is that you can now take off your joystick covers to swap them into an old-school convex dome instead, just like the sticks that shipped with the PS3, PS2, and later PS1. The Edge comes with four of them at two different heights, though I’m sure I’ll only use one—I’ll totally run the Frankenstein setup with one cambered cap and one concave one for comfortable movement and aiming accuracy at the same time.
The triggers, of course, now have three adjustment points—and I soon found myself enjoying the hair triggers Call of duty, where obviously uptime is critical. While setting the trigger for a shorter throw disables Sony’s cool “Adaptive Trigger” feature that uses tiny actuators and a worm drive to generate a real sense of tension and resistance, you can easily restore it by setting the triggers to a full throw again. It’s your choice.
Additionally, you can program both end zones of the actuator to any degree you like if you want faster response without changing their physical profile.
The paddles are pretty new to Sony, but if you’ve touched an Xbox Elite controller before, you probably know what they look like — nice, solid, and great for tactile metal paddles that rest under your fingers, which could have easily fallen off the back of a gamepad. Or pulled if you’re worried it’ll get in your way. You also get a pair of small half-dome paddles that definitely stay out of your way at the risk of requiring you to reach for them (or rest your middle fingers on them) when it’s time to duck, roll, jump, or whatever else you map there.
When it comes to this joystick, I really like how easy it is to swap out. It takes a small amount of a fingernail to reach the recessed sliding button to pop the cover off, but then it’s just the flick of a metal lever and the joystick unit pulls right out. It’s incredible to think you’ll be able to fix a broken stick or drift for $20 by buying a new unit at retail, no shipping required, and there’s room in the case to carry an extra one, too.
Me, I wish Sony had opted for a Hall Effect sensor joystick to begin with so drift was never an issue. (Sega Dreamcast got them 23 years ago.) Sadly, Sony told me you’re still getting potentiometer-based joysticks here, and won’t even begin to talk about the possibility of additional parts for the Edge. I’d like to see Hall Effect units and some different stick tops as well.
You can map almost every button on this controller to any other – save the touchpad and system keys like PlayStation and Share, all of which you can at least turn off to avoid any finger mishaps. You can also disable and place the start/options button, for example, with a hard press on the right analog stick to avoid accidentally bringing up the game menu. And you can adjust the entire response curve of your joysticks, set their internal dead zone, as well as reduce your controller’s tactile feedback if it’s throwing you off your game.