Marvel Snap skipped a core card game and it worked

Marvel Snap's Quicksilver image appears in front of comic book artwork.

picture: Marvel / Second Supper / Kotaku

Marvel Snap It is a very good card game which left Early Access recently and can now be played on Android, iOS and Steam. However, unlike every other digital card game, Explode, Explode It does not include a mulligan option at the start of a match, allowing you to get rid of some or all of your cards to get new ones. But as developer Second Dinner’s Ben Broad explained on Twitter, while the lack of mulligan was an issue with early gamers, the developers fixed it by making just one small change to one card.

It was released last week after a few months in Early Access, Marvel Snap It is a free card game created by the former hearthstone Director Ben Broad and His new game studio, The Second Supper. It quickly became one of the most popular mobile games, and a favorite of some my boxStaff. I’ve been playing it on and off since the beta and thought it might be my favorite digital card game for years thanks to its focus on quick matches, random items, and mini decks. However, as part of this stripped-down approach to the card game, Brode and his team decided early on not to include mulligans. And making this work requires one small tweak on Quicksilver.

On Twitter, Brode explained that what makes card games fun is the contrast. However, he also wanted a second dinner Marvel Snap Decks are small, as deck building is often one of the biggest hurdles for new players. The smaller the floors, the lower the contrast. So in order to prevent players from just throwing cards to get exactly what they need – and to let people cheat with the cheat mechanic – the second bowling dinner has been ditched.

As you might expect, the exclusion of such a popular and traditional part of card games caused some problems. According to Broad, the earlier people play a game Explode, ExplodeAnd the They mostly complained about the lack of guns.

“We learned that once players understand how a Cube works and how you can salvage at any time for only a small cube loss, the impact of bad luck will diminish,” Brode wrote. Also, missing a drop or two Explode, Explode Really different from other card games. There is no “rhythm” in Explode, Explode. Don’t “lose control of the board” by not playing cards early. It may not be the best, but you are definitely not doomed.”

Although Brode and the team were confident players wouldn’t miss a mulligan once they understood the game, it was hard to ignore the amount of early comments regarding not being able to play anything on the first turn and not having the opportunity to swap cards. But instead of completely reworking the game, the team made one change. Quicksilver is placed in the deck for players to start the game with. The card only uses one energy, and it also has an ability that you always put in your hand at the start of a match.

“Immediately [after this tweak] Mulligan’s reactions dried up,” Brod explained. “Who needs a mulligan when you always draw one drop? In the end, many players decide to switch Quicksilver with a different card, but at this point you do the work Cucumber To risk a bad opening hand.”

Cold ended up the thread Explaining that developers often have to determine if the issues are system-wide or just an issue with some content. In other words, does the problem require reworking the entire game system, or can it be solved with a smaller tweak, such as forcing a useful single-energy card into the first group of players?

In this case, a simple change in Quicksilver solved the problem without drastic change Marvel Snap. That’s a good thing, because I’m happy with the way the match is playing today, And don’t miss the hits at all!

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